
Game Details
- Publisher: Devolver Digital
- Developer: Moppin
- ESRB Rating: “E” for Everyone
- Genre: 2D Platformer
- Pros: Addictive; fun; responsive controls; perfect price; appealing presentation
- Cons: Most of the other colors aren’t as good as default
- MSRP: $5
Downwell is a retro inspired 2D vertical platformer /
shooter where your character is falling down a well full of weird creatures and
traps. They are equipped with a pair of gunboots that shoot downward that act
both as your means of attack against enemies, but also as a means of propulsion
and movement. The deeper into the well you go, the more challenging the
platforming becomes and the more dangerous the enemies and traps are. The well
is split into sections – the first being fairly normal, the second being a
catacomb full of ghosts, and the third and below being underwater so you have
to refill an air tank while also fighting and platforming.
The game gets more and more difficult the further down you
go, but you also have a wide range of upgrades and weapons to choose from to
make things (slightly) easier. There will be side rooms you can duck into on
the sides of the well that will change your weapon – machine gun, shotgun,
laser, burst, etc. – or refill a section of health. You can also stomp on most
enemies’ heads, Mario style. As you fall you also collect gems that can be
spent at randomly placed shops where you can buy health or extra shots for your
weapons. At the end of each level you also can choose an upgrade that will do things
like give you a drone buddy, cause bullets to shoot up when you destroy blocks
or enemies, and many other upgrades.

One thing about the game, though, is that the upgrades you
choose from at the end of each level are random and some upgrades are much more
useful than others. Getting the upgrades that cause bullets to shoot up when
you destroy enemies or blocks or when you collect gems early on makes a huge
difference, for example. This means that success or failure is not only up to
your skill, but up to random chance a bit as well. The game makes a wide variety of playstyles viable, though, so do whatever you want.
Here is what makes Downwell so great: It is extremely fast
and addictive and a run down the well is only going to take a few minutes. When
you fail miserably because of bad play or lackluster upgrades, you only wasted
a minute or two. Or when you play extremely well and have a great run, it only
took ten minutes at most. When you die you restart instantly so you just keep
playing and playing and playing over and over again. It’s a ton of fun and very
addictive. And the best part is that it is only $5.
Presentation-wise, Downwell is an extremely simple 8-bit (or
less?) 2D platformer that only ever displays a couple of colors onscreen at
once. The default palate is red, black, and white, but you unlock a wide range
– including a green monochrome original Game Boy scheme – as you play. I have
to say, though, that none of the other color schemes really look as good as the
default, so that’s what I stuck with. Music and sound is totally appropriate
bleeps and bloops and is perfect.
All in all, Downwelll is a must own title for PS4 owners. At
just $5 you are getting a pretty much perfect experience. It looks and sounds
great, plays fantastically well, and is incredibly fun and addictive that will
keep you hooked for far longer than most modern full-priced games. Buy it.
Don’t hesitate. Just buy it. Downwell is awesome.