Sunday, July 14, 2019

Eric Vs. 365 - Day 14 - Monster Hunter World

Today's game for day 14 of Eric Vs. 365 features Monster Hunter World, but isn't really about the game at all. If you were hoping to see me lovingly gush over one of the most popular games of 2018 and one of Capcom's best selling games ever, I'm afraid you'll be disappointed. If, instead, you want to see me make my cat with the character creator, well then you've come to the right place! Keep reading for details.

Monster Hunter always seems like a game I should like when I read reviews and other players' impressions, but I just can't get into it. I'm not really a fan of the slow, weighty combat and movement while the enemies you fight are much faster and nimble. I'm not a fan of damage sponge enemies where battles are long and drawn out. And I don't want to have to play multiplayer to enjoy it fully. I love Dark Souls despite it doing most of those same things, but with Monster Hunter it just hasn't ever gelled for me. That's fine. This isn't a review or criticism or anything. 

One thing I touch on in the video that I do want to address is the insistence in many Japanese games to show and tell rather than let you discover things and experience them for yourself. What I mean is that you'll enter a room, then a cutscene shows a door locking, then you walk three steps forward and another cutscene shows enemies appearing, then you fight them and kill them in 20-seconds only for another cutscene to show the door opening. Games constantly take control away from you to show you unnecessary stuff and it absolutely kills the pacing. Maybe it isn't a Japanese thing, though. Maybe it's just a Capcom thing because another major offender of this is the Devil May Cry series. Fun story - I received review copies of Devil May Cry 4 for Xbox 360 and later the special edition on Xbox One and didn't ever write a review for either because I hated the pacing and couldn't wrap my head around how other people weren't incredibly annoyed by it. Am I just out of touch? No, it's the children who are wrong.

Why did I make a video out of Monster Hunter World, then? Because Palicoes are too damn cute, that's why! The idea of going out and having an adventure with a fun little fuzzy kitty by my side was just too good to pass up. Particularly when I could make it look just like my beloved fur-baby Mughi. So that's what I did. I made Mughi, and a human character that looks pretty haggard, I have to admit, and that's the video. Comedy gold, it is!