Sunday, August 25, 2019

Eric Vs. 365 - Day 56 - Necropolis

Necropolis is a procedurally generated Souls clone that is delightfully wonderful and punishing all at the same time and it's our featured game for Day 56 of Eric Vs. 365. Read on for more info and gameplay video.


I reviewed Necropolis when it came out in October 2016 and, while I liked it quite a bit, it had some issues. It was pretty brutal and unforgiving and had some input lag and general performance issues. In the time since then it has been patched multiple times and, from what I can tell anyway, seems to have improved. The performance at least is much better and doesn't chug and stutter nearly as bad as it did around launch.

Necropolis page at Microsoft Store

When Necropolis first came out I played it a lot. Like, 30-40 hours "a lot". It was difficult and frustrating and the fact that it was procedurally generated meant you never got the same run twice, but I kept playing it. And I did eventually beat it. Several times, in fact. I thought I could jump back in and have an "easy" time with it, but nearly three years is way too long to do that with this game, apparently, so I ended up dying A LOT while making this video. For a game that I wanted to show off to try to convince people to play, I did a pretty poor job and I apologize.


If it interests you at all, though, I highly recommend you give it a try. You can play 4-player co-op, which makes things easier and more fun. It has also been on sale pretty regularly since it launched on both PS4 and Xbox One, so pick it up on sale and give it a try. It might take a few runs to really get into its rhythm, but Necropolis is really fun and satisfying when you figure it all out.