Wednesday, December 4, 2019

Eric Vs. 365 - Day 157 - Angry Birds: Star Wars

Angry Birds is one of those franchises that burned white hot for a while despite "real gamers" constantly whining about how terrible it was. I want to say it disappeared, but while it isn't a major force in gaming anymore, it's spread to pretty much everywhere else where a licensing deal could be made. Good for Rovio, I guess. Bad for kids or people with taste. Ha! Today's Eric Vs. 365 game is Angry Birds: Star Wars, a game I think is actually kind of good. Read on for more and to watch gameplay.

The only time I've ever played Angry Birds is the console releases they put on Xbox 360 and Xbox One. Back then everyone else complained about paying $40 or whatever for games you got for $1 or something on your phone and, thus, pooh poohed the console versions. I always looked at them from a different perspective. They had a ton of content, played well, and looked good so I thought they were fine. Not necessarily $40 "fine", but not gigantic failures like other reviews tried to paint them as.

When Angry Birds teamed up with Star Wars, I was genuinely curious. Again, the games got dumped all over, but this time it had more to do with the fact that the general opinion of Angry Birds as a whole was turning rather than the game not actually being good. Angry Birds: Star Wars was more a victim of bad release timing than anything to do with the quality or content of the game. Angry Birds got too big, too fast, and pairing it with something beloved like Star Wars just pissed off the fanboys even more. 

For me, once again, I thought it was good. They actually did a surprisingly good job of combining the two monolithic franchises and the game was a lot of fun and oozed Star Wars style from every pore. Flinging your birds around with trademark Star Wars abilities and sound effects was genuinely awesome and some of the level gimmicks granted by the sci-fi setting were innovative and fresh and fun. 

I don't hate Angry Birds: Star Wars. Sorry nerds.