Thursday, January 2, 2020

Eric Vs. 365 - Day 186 - Crash Bandicoot 2 (N-Sane Trilogy)

Today's Eric Vs. 365 video takes us back to the Crash N-Sane Trilogy for some Crash 2. Crash Bandicoot 2 is undoubtedly better than Crash 1, but I'm still pretty sure at this point that I don't actually like any of them all that much. Read more and watch me struggle at an old baby game for babies here.

I said in my Crash 1 blog that I grew up a Nintendo fanboy so I've always kinda had an irrational dislike of the key, iconic, inherently "Sony" style PlayStation games. Back when Sony and third parties were cranking out new Xtreme, or Jet Moto, or Twisted Metal, or Tomb Raider, or Crash, or Spyro, or Syphon Filter, or a dozen others pretty much every year back on the PS1 they all looked really similar and same-y and, honestly, freaking ugly compared to the N64 games I was playing. Why would I want to play a jagged pixel-y warped texture ugly looking POS when I could have blurry but smooth N64 graphics? 

Well, I grew up and eventually learned to love PlayStation, but those original iconic PlayStation exclusives still kind of put me off even today. And don't even get me started on how Sony's current exclusives put me off ... Bleh. 

If it wasn't for the N-Sane Trilogy I honestly probably would still have never played a Crash game, so thank daddy Activision for that. I love the way these games look, but I just have never really enjoyed the gameplay very much. I just don't like 2D platformers very much and, despite the over the shoulder perspective in the "3D" levels, Crash games are still very much 2D platformers at their core. Not only that, but they're oldschool trial and error screw you over constantly 2D platformers, which I dislike most of all. 

So, Crash 2 is "meh". The end.