Saturday, February 8, 2020

Eric Vs. 365 - Day 223 - South Park: The Fractured But Whole

South Park: The Fractured But Whole has an amazing title. And that's about it. Pretty much everything else about it is worse than The Stick of Truth. Maybe not "worse", but "less interesting" certainly fits. It's a game that feels like it was created just to fill a release gap and squeeze another game out of the license rather than something that was made with passion like The Stick of Truth. No sir, I don't like it. Read more and watch South Park: The Fractured But Whole gameplay here.

The Stick of Truth was a perfect South Park experience. All the characters. All the jokes. Absolutely perfect presentation. A "very" South Park story. You got to explore the town. With the exception of the dumb terrible fart magic gameplay, it was phenomenal. The Fractured But Whole is all of that same stuff, but worse.

Sure, you still get to explore the town and all of the characters are back plus a whole bunch more crammed in for good measure. It's still funny, too. But we've done it all before. Exploring the town isn't interesting anymore. The jokes are getting kind of tired (though, maybe that's because I haven't watched a new episode of South Park in 10-years ...). The presentation isn't impressive anymore. 

Instead the game has to rely on the actual gameplay, and it just isn't that fun. The superhero motif is boring - especially the over the top way it is implemented here is just lame. The baby's first SRPG battle system is a lot less interesting than the standard turn based RPG system of the first game, too. 


It's just really, really, really damn boring. I don't think any of it is bad, per se, but compared to the first game it just isn't compelling. If you played The Fractured But Whole first you'd probably think it was amazing. But I didn't. And I kind of hate it.