Friday, April 10, 2020

Eric Vs. 365 - Day 285 - Totally Reliable Delivery Service

Totally Reliable Delivery Service is a physics-based third-person game where you try to deliver packages while wrestling a rabid wolverine. The rabid wolverine is a metaphor for the terrible control scheme. This game plays bad. Of course, it was intentionally made bad to be kooky and weird, similar to games like Goat Simulator or Human Fall Flat or Manual Samuel, but unlike those games Totally Reliable Delivery Service has very little charm and isn't especially fun. Read more and watch gameplay here.

That first paragraph is pretty harsh, but I stand by it. Totally Reliable Delivery Service plays like ass. Everything is so awkward and terrible and the physics are so inconsistent and unpredictable that it is nearly impossible to play the way the game wants you to, which is delivering packages. 

At the very least, it is absolutely terrible trying to play solo because pretty much everything feels like it was meant for at least two players or more. You really need one person to hold on to the package while the other person (or persons) drives the vehicles and does the stuff. If someone isn't holding a package down at all times it just slides out of the vehicle or bounces away or some other nonsense. It is nearly impossible to actually make deliveries while playing solo. You HAVE to play this co-op in order to actually get anything done.

Not that actually making deliveries is particularly fun, though. This game has no personality or compelling draw of its own to make you want o keep playing. The world is lifeless and boring and doing anything is a huge chore. It ain't fun. 

Well, some things can be fun. Like playing with a tornado or intentionally doing things wrong just to see how the game breaks. Making deliveries? Definitely not fun. 

I'm glad it was on Game Pass. Play it there and then forget it exists.