Monday, August 1, 2016

Quatros Origins Review (XONE)

Quatros Origins is the best new puzzle game to hit consoles in years.  It takes the familiar Tetris-style gameplay everyone knows and loves but twists it, literally, into something fresh and new and unique.  It is addictive and fun and just a total joy to play for oldschool puzzle fans.  See why we love it so much here in our full Quatros Origins Xbox One review.

Game Details

  • Publisher: God As A Cucumber
  • Developer: God As A Cucumber
  • ESRB Rating: “E” for Everyone
  • Genre: Puzzle
  • Pros: Addictive gameplay; fresh take on old classic; nice presentation
  • Cons: Some graphical options would be nice
  • MSRP: $5
Quatros Origins is a classic oldschool-style puzzle game that takes the Tetris gameplay and turns it into something new.  It features a normal endless mode where you chase high scores along with a hardcore mode that is a little more challenging, a raid mode where you only have 40 pieces to score as many points as possible, and a fixate mode where you can’t rotate the blocks and have to place them in whatever position they dropped in.  The normal mode is the one you’ll likely spend the most time in, but it is nice to have some other options as well.  You can also play local multiplayer as well.  And you get all this for just $5!

What sets Quatros Origins apart from other Tetris clones is that you aren’t just dropping pieces into one well, you’re actually dropping them into 4.  Each time you place a block the entire playing field spins (imagine it like playing on 4 sides of a building), but the pieces from the other sides are still in play because you’re actually seeing the silhouettes of the pieces.  What this means is that one side might have a big gap or something, but when the field rotates pieces from the other side might fill in that gap to let you complete that line.  And when you clear a line on one side, it clears the pieces from that line on the other sides as well.  Does that make sense?  If not, check out our video quick look below, which will make things more clear.



What all of this means is that Quatros Origins has a very familiar feel when you start playing it, but a lot of extra depth, too.  You not only have to focus on placing blocks like a normal Tetris game, but also think about what the other sides are looking like and what placing a piece on the current side will do to the other sides as well.  Something else that I like is that while the game has “levels” like Tetris, instead of just getting faster and faster and faster as you advance through the levels, Quatros Origins simply gives you less time to position your blocks (you have a little countdown timer for each piece).  This makes you commit to placing blocks quickly, but doesn’t just make the game unplayably fast.  I like it a lot. 

The only thing that I feel would make Quatros Origins better is some more presentation options.  More music tracks and graphical options – like a dark theme instead of the bright white – would make it just about perfect.  Not that the presentation isn’t already good – it looks very very clean and nice – but more options are always better.

Aesthetic preferences aside, though, Quatros Origins is just about a perfect puzzle game and easily the best puzzle game on Xbox One.  The gameplay is that perfect blend of “easy to learn, hard to master” that made Tetris so addictive, but it adds a whole new dimension to the classic gameplay to give it extra depth and strategy.  This makes Quatros Origins feel fresh and new, but also familiar and easy to get into.  I love it.  I really, really love it.  And for just $5 you can’t beat the price.  Buy it.

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