
Game Details
- Publisher: Illusis Interactive Graphics
- Developer: Illusis Interactive Graphics
- ESRB Rating: “E10” for Everyone 10+
- Genre: Tower Defense
- Pros: It boots up and runs without glitches
- Cons: Everything about it
- MSRP: $10
Krinkle Krusher has you playing as a wizard controlling a
magic glove, or something, protecting a kingdom from invading monsters called
Krinkles. I guess, I dunno. After the first story cutscene was filled
with typos and translation errors – this game was made in Brazil, by the way –
I was already pretty much checked out.
The way you fight the Krinkles is by laying down elemental
traps along their path before they reach your castle walls. You have lightning and fire and other
abilities to stop them as wave after wave of Krinkles come at you. You can only use each ability a handful of
times before it needs to recharge, however, so the strategy comes from having
to use them extremely efficiently and effectively or you’ll let enemies slip
through.
This is all standard tower defense stuff, except the
controls are extremely poor in Krinkle Krusher. The game was clearly and obviously made with touchscreens in mind
and plays like absolute garbage with a controller. It simply does not give you enough precision to put traps where
you really need them. This isn’t so much
a problem at the start, but when the game gives you multiple trap types to use
as well as multiple enemy types that all have their own movement patterns and
routines, the lack of precision ends up making the game way, way too
difficult.
More importantly, it just isn’t fun. At all.
The concept is dumb (though, admittedly, I’m not a tower defense fan to
begin with) and it is extremely repetitive almost immediately. The first time I played it, after randomly
getting a code from a very excited PR rep, I lasted all of five minutes before
I deleted it. I re-downloaded it and
played a little more for this review, of course, but the further I got into it
the more I hated it.
The presentation at least is sort of okay in Krinkle
Krusher. It doesn’t look bad, or
anything, and deserves credit for having a wide variety of designs for the
Krinkles, but it isn’t exactly appealing, either. It just looks like every other crappy mobile game out there. The sound is completely unremarkable. In fact, I can’t remember anything about it.
Krinkle Krusher is a thing that exists, and it
actually boots up and doesn’t have any glitches, but that is about the only
positive thing I can say about it. I
don’t know who the audience is supposed to be.
Kids and casual gamers are playing games just like it, and better
quality ones, on their phones or tablets already and hardcore gamers wouldn’t
touch something like this with a ten foot pole, so who is it for? The fact it plays so poorly just seals the
deal. Krinkle Krusher is a bad game no
one should actually pay money to play.
Disclosure: A review code was provided by the publisher.