Super Night Riders is an oldschool-style arcade motorcycle
racer where your objective is simply to reach the next checkpoint before time
runs out. It is pretty simple overall,
and it doesn’t look like much as far as the visuals go, but the gameplay is
surprisingly addictive and fun. We like
it. See our full review of Super Night
Riders below.
Game Details
- Publisher: neko works
- Developer: neko works
- ESRB Rating: “E” for Everyone
- Genre: Racing
- Pros: Fun oldschool gameplay; solid music; decent amount of courses
- Cons: Pretty simplistic; kinda ugly; phony artwork tricks you
- MSRP: $10
Super Night Riders is a throwback in a couple of ways. The first and most obvious one is the
gameplay style. It reminds me of the
arcade racing games with the full motorcycle chassis you could sit on and had
to lean left and right to play. The
checkpoint-style gameplay is pure oldschool quarter munching goodness. The other way it is a throwback is to the
Xbox Indie Games on Xbox 360 where developers would regularly use artwork that
didn’t have anything to do with the game itself (usually an attractive woman)
in order to catch people’s attention.
Super Night Riders does exactly that by featuring a pretty blonde anime
girl that you only ever see on the splash screen and nowhere else. Come on, man! She’s what sold me on the game in the first place!
I have to admit that Super Night Riders makes a pretty poor
first impression in screenshots because it just looks bland and ugly. It was obviously going for a similar visual
and gameplay style to SEGA’s Hang On and Outrun arcade series, but unlike those
games that had colorful visuals and backgraound detail, Super Night Riders is
just bland and boring looking.
Thankfully, I was pleasantly surprised when I actually
started playing the game. The concept
is simple – make it through the next checkpoint before time runs out – but it
is surprisingly fun. There are other
riders on the road, and avoiding them while maintaining maximum speed by
keeping your bike on the road provides a good challenge. The time limits are extremely tight so you
have to be almost perfect in order to finish a course. This can be somewhat frustrating because it
can be difficult, but the races only take a couple of minutes each, so restarting
and doing them over and over again until you get it right isn’t that big of a
problem. The controls are very
responsive and the hit boxes on the other riders are fairly accurate, so with
some memorization of the courses and good twitch reflexes, getting through each
course doesn’t prove too difficult.
There are six courses with six stages each, and you have to
unlock each course by beating the one before it first. There are also endurance races that have you
run through every stage back to back to back as well. All in all it will only take a couple of hours or so to see
everything, at which point there isn’t much to keep you around once you earn
all of the achievements. For $10,
though, I’m actually okay with that. It
is fun and satisfying while it lasts, but doesn’t overstay its welcome. It is probably a lot cheaper than actually
playing a similar game like this in a real arcade.
The presentation is pretty simplistic with some awful
looking menus and the gameplay graphics really fail to impress. I do like how the lighting and overall theme
changes from one stage to the next, but the visuals are very, very simple. The engine sound effects are pretty poor,
but the selection of music is actually quite good.
All in all, Super Night Riders was a pleasant surprise. I went in expecting it to be bad based on
how ugly it looks in screenshots, but the actual gameplay is pretty fun. The oldschool arcade-style gameplay just
struck a chord with me and I have to say I had a good time overall. It isn’t a great or memorable game by any
means, but it is decent fun for $10 if you’re looking for a classic
arcade-style racer. Check it out.