Tumblestone starts out as a promising match three puzzle
game but stumbles long before you’ve even seen a fraction of the hundreds of
levels it offers. It’s just boring and
not rewarding, but also ramps up in difficulty extremely quickly without really
being satisfying enough to keep you invested if / when you get stuck. That is a bad combo for a puzzle game. See our full review of Tumblestone for more.
Game Details
- Publisher: The Quantum Astrophysicists Guild
- Developer: The Quantum Astrophysicists Guild
- ESRB Rating: “E” for Everyone
- Genre: Puzzle
- Pros: Fresh spin on match 3 puzzles; tons of content
- Cons: Maybe too much content … ; kinda boring; DLC!
- MSRP: $20
Tumblestone is currently available as an Xbox Games With
Gold for July 2016, but it will cost $20 after August 15, 2016. There is also a $5 DLC that adds an arcade
mode. Can’t say we’re too pleased with
a puzzle game that is probably asking too much at $20 also having modes that
should have been included in the core game for an extra $5. It just seems sort of greedy.
You do get a ton of content with Tumblestone, at least,
which does mitigate the price a little bit.
The game promises 40+ hours of gameplay just by playing through the
hundreds (yes, hundreds) of story mode levels.
Add on multiplayer matches and Tumblestone has the potential to keep you
busy for a long, long, long time.
Except that it just isn’t that much fun to actually
play. The gameplay in Tumblestone is a
match three-style puzzle where you select three blocks of the same color and
they disappear until you clear the entire grid. You have to select blocks in the correct order, however, so that
you uncover blocks you need but also making sure not to destroy blocks you might
need later. You have to really pay
attention to the layout of each stage before you really dive in because you can
select things in the wrong order and have to re-start. As you play through the game it will start
throwing more colors of blocks at you as well as modifiers where you won’t be
able to select certain columns or won’t be able to select the same colors two
turns in a row, among other new challenges.
The game ramps up in difficulty very, very quickly, which is kind of
crazy considering you’ll still have a couple hundred levels to get through once
it starts getting hard.
The problem, though, is that this style of matching gameplay
isn’t very satisfying and wears thin pretty quickly. Each puzzle really only has one correct solution so you’re just
grinding and grinding away until you get it right. The sheer number of puzzles in the game sounds like a great
feature, but I just find it overwhelming to the point I stopped caring. The game also gets very difficult very fast,
as I mentioned above, so it is the dreaded combo of being both boring and
frustrating. I usually love puzzle
games, but got tired of Tumblestone fairly early on.
Puzzle games like Tetris or Panel De Pon or Dr. Mario stand
the test of time because every round is always different and you have a high
score to chase. You keep coming back
because they are fast and fun and addictive and because you have a goal. Tumblestone doesn’t have any of that. Your only objective is simply to see the
next level and that just gets boring after a while. That lack of high scores to chase also means it isn’t especially
addictive because it isn’t something you can play in quick bursts. Tumblestone is like a job you have to grind
through just to get to the next puzzle that is an even bigger pain in the
butt.

Tumblestone is a more than functional puzzle game that maybe
you’ll be able to dig deeper into than I did, but I found the lack of
carrot-on-a-stick high score chasing to really drain my motivation to play
it. It doesn’t give you any reward or
sense of satisfaction when you play it.
You just grind along to open up the next level, and that isn’t good
enough for me. There’s nothing
technically wrong with it – it looks good and has well thought out puzzle
mechanics – but I couldn’t help but feel totally bored with it. It is perfectly fine as a free Game With
Gold, but when you have to start paying $20+ for it, I just can’t recommend it.