Neon Drive, like a lot of indie games, is an easy game to
fall in love with at first sight since it looks so distinctive and awesome.
Seriously, this game looks freaking great. Unlike a lot of its contemporaries,
however, that lure you in with pretty visuals only to let you down when you
actually start playing, Neon Drive actually has the gameplay chops and content
to keep you hooked. The music / rhythm gameplay crossed with a surprising
variety of different stages all wrapped up in an awesome looking 80’s retro
futuristic aesthetic make Neon Drive a complete package that no one should pass
up. See our full PS4 Neon Drive review for all of the details.
Game Details
- Publisher: Fraoula
- Developer: Fraoula
- ESRB Rating: “E” for Everything
- Genre: Rhythm / Arcade
- Pros: Gorgeous visuals; awesome music; satisfying gameplay; stage variety
- Cons: Frustrating
- MSRP: $10
Neon Drive immediately catches your eye with its fantastic
retro futuristic 80’s visual style. It has the bright neon and blue grid and everything!
It doesn’t look like a game made in the 80’s, though, as the visuals are super
smooth and clean and mind-blowingly good looking and modern and the framerate
is silky smooth.
On the surface it seems like Neon Drive is some sort of
driving game – since many stages to have you “driving” a car – but in reality
it is more of a music / rhythm game where you’re moving the car (or other
things) back and forth between several lanes to avoid obstacles. With a tap of
the L1 or R1 buttons (or face buttons, but the bumpers are easier) you move
your vehicle one lane left or right to avoid obstacles as they scroll towards
you on the track. The rhythm part comes in because your movements are always to
the beat of the thumping electronic soundtrack. Once you get into the flow and
are tapping away at the rhythm, Neon Drive is incredibly satisfying as you
deftly dodge left and right around long strings of obstacles.

While the genre swapping and constantly evolving gameplay
gives Neon Drive a ton of variety, it also contributes to a lot of frustration
the game can cause. This game can get really, really difficult and frustrating
because the timing and precision required is incredible. You have to be pretty
much perfect and once you get one section down and breathe a sigh of relief
something totally new comes up that will make you go crazy all over again. Some
of the genre changes introduce totally new visual styles and perspectives, too,
and some are definitely harder to see what’s going on than others, which also
makes some sections more difficult than they could be. In pretty much every
level there is one section that is a total bottleneck that will halt your
progress for a while until you figure it out.
Overcoming all of that frustration and nailing those
difficult sections are what makes Neon Drive so fun and satisfying and
rewarding, however. The game very wisely has multiple checkpoints in each level
and you respawn almost immediately when you fail, so trying over and over and
over again until you get it right isn’t as much of a pain as it would be if the
game had long load times. You just jump right back in and do it again.
Even though the game only has 8 levels, which you could theoretically beat in less than an hour if you nailed everything the first time (you won’t), there are multiple difficulty modes, practice and free play modes, and an endless play mode that combines everything that give Neon Drive a lot of replay value. I do wish there were more levels and even more variety, but for $10 it’s hard to argue you aren’t getting your money’s worth here. Perfecting every level in every mode will take hours upon hours.
All in all, I freaking love Neon Drive even if it has made
me rage quit out of frustration more times that I’d like to admit. It looks and
sounds so incredibly good and the gameplay is so satisfying when I do well that
I just keep coming back for more. If you’re a rhythm fan, if you like the 80’s
aesthetic, and especially if you’re looking for a challenge, Neon Drive is
highly recommended. Buy it.
Disclosure: A review code was provided by the publisher.
Disclosure: A review code was provided by the publisher.