
Game Details
- Publisher: 505 Games
- Developer: Starbreeze
- ESRB Rating: “T” for Teen
- Genre: Adventure
- Pros: Looks and sounds amazing; great story; great gameplay; good achievement list
- Cons: No changes over last-gen version; price
- MSRP: $20 on XONE, $15 on XBLA
Brothers: A Tale of Two Sons is the story of two brothers
who have to travel across the land to find medicine for their ailing
father. There are a couple of cutscenes
here and there, but no dialogue whatsoever.
Instead you figure out the story by the actions of the characters, the
expressions on their faces, and the tone of the gibberish they are
speaking. You know exactly what is
going on and what they are feeling without them needing to say a word. You experience extreme joy and the deepest
of sorrows and everything in between in the 3.5 hours it takes to play through,
which all helps make Brothers a masterpiece.
The gameplay is interesting because you control both
brothers at the same time. The older
brother is on the left stick and uses the left trigger for actions, and the
younger brother is on the right stick and uses the right trigger. It can be sort of difficult to wrap your
mind around controlling two things at once, but as long as you keep them on
their respective sides of the screen it isn’t too bad. You get used to it pretty quickly, though,
and can start solving puzzles and doing the simple platforming on offer here
with ease. If you need to you can
always just move them one at a time for most puzzles, which also helps ease the
confusion.
The world the game takes place in is clearly going through a
fairly dark period and some of the things you come across in your journey are
pretty shocking. You find a battlefield
of giants where their blood has turned into flowing rivers. There is a village besieged by an abominable
snowman. Another village has been taken
over by wolves. You find a man grieving
over the loss of his family in a house fire who is attempting suicide when you
arrive (and you can stop him if you wish …).
And there are many other memorable things, too. There are also lighter moments such as
riding goats up a steep mountain trail or helping two separated giants (much
smaller than the ones at the battlefield, though) reunite, and the younger
brother usually does some silly / funny things. There are funny moments, and sad moments, and scary moments, and
joyous moments, and much more here which all help connect you to the brothers
and their quest and the world itself without the game having to say a
word.

The presentation in Brothers: A Tale of Two Sons is
beautiful, though the visuals won’t necessarily blow Xbox One fans away or
anything. The game world looks good and
the environments are quite detailed, so it looks nice overall. The real stars of the visuals are the
extremely emotive character models that do a great job of telling the story
without saying a word. Another real
standout is the absolutely fantastic orchestral soundtrack that also really
helps in setting the mood and giving emotional moments the weight they need.
I’ve played through Brothers: A Tale of Two Sons a few
times now, and it is easily one of the best game experiences I’ve ever
had. The story is so powerful and well
told, the presentation is so good, and the gameplay so fresh and innovative and
interesting that it is just something I want to shout from the rooftops about
how fantastic it is. I do have a bit of
an issue with the unjustified price increase for the current-gen ports, but
that doesn’t do anything to diminish how great the game itself is. Brothers: A Tale of Two Sons is a must play
game that every gamer should experience.
Disclosure: A review code was provided by the publisher.